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Technical Artist Level 2

Technical Artist Level 2
Company:

Tideri Jobbörse


Details of the offer

Overview To conceptualise, design, and create new products from end to end, within a team environment.
Invent and innovate on new products, communicating work visually to relevant stakeholders.
Support the development team, with design/product queries, through the entire SDLC.
Drive best practices throughout the creation process.
Actively contribute to creative decisions in relevant area of focus and to the product.
Responsibilities As a Technical Artist level 2, you will Perform additional research on game ideas to better understand the product you are creating.
Contribute to the conceptualization and game design of new products within the studio.
Create mock-ups, concepts, and prototypes to help visualise new ideas Design artwork for a new game, including assets, UI, and animation Provide assets to the marketing team for a new game Work closely with the Head of Studio, Development team, and QA team throughout the lifecycle of a project Work with other artists to improve and share knowledge Qualifications Essentials: Demonstrable working experience with the Adobe Suite (Photoshop, Illustrator and After Effects) At least 2 years in a similar role Portfolio demonstrating strong design and illustration work Desirables: Tertiary education in Fine Art/Graphic Design/Digital Art/Animation/Game Design or similar field Understanding casino game design principles Knowledge of and experience in 2D animation (Spine and After Effects) Demonstrable working knowledge of JIRA and Confluence #J-18808-Ljbffr


Job Function:

Requirements

Technical Artist Level 2
Company:

Tideri Jobbörse


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